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An overview of the technology in education and the misuse of common knowledge

Gadgets have their place in education, but they’re no substitute for knowledge

This great article on Huffington post offers an example of a kindergarten classroom where young learners use technology naturally and in authentic ways. The article also goes on to discuss the problems many pediatricians have with technology use by young children, such as excessive screen time, which can lead to poor sleep habits.

  • Traditionally, geometry teaching has employed passive instructional strategies by focusing on teaching definitions, theorems, and proofs;
  • Consider instead a teacher who uses the same spreadsheet to have students build and construct the knowledge themselves, whether it be the principle of mathematical average or a range of "what if" relationships in economics or history;
  • The striking thing about many computer games is that while they often involve quite monotonous tasks, they still prove incredibly addictive;
  • Cognition and Technology Group at Vanderbilt.

In addition, doctors worry that children who use devices at a very young age become more focused on learning to select and swipe than on developmental processes, like handwriting and shoe-tying.

Technology gives children the ability to learn in ways their parents and grandparents never had. Yet, that immediate access is changing the way students think about work and how they feel emotionally.

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Apps and platforms offer teachers ways to combine all the information they might need to know about a student—title I status, attendance history, performance on quizzes, English language proficiency, participation in special education.

With this information, teachers can easily see how their students are preforming as a whole class, as a subgroup, and as individuals, and can provide intervention as needed. Most edtech apps include easy to use reporting features, so that assessment data can also be shared with administrators and parents.

  • Indeed, in some cases they may detract from learning by diminishing the amount of effort a student invests;
  • Another big insight from cognitive psychology is that we remember what we think about;
  • But when edtech programs are considered for homework, at home intervention, or even flipped learning, student access to the Internet must be considered;
  • Teaching in familiar contexts appears to help learners to relate new information to those experiences.

Just in time information: This article from Computerworld explains how just in time learning is helping cooperate workers learn what they need to in order to solve immediate problems, rather than siting through entire classes full of information they may not ever use. The same goes for classroom learning. Edtech is allowing teachers to see where students may be missing particular pieces of understanding and to then target lessons just for that knowledge.

  1. A good symphony combines an ideal blend of musical instruments product technologies and musical compositions idea technologies.
  2. Even if we switch off the internet, computers can still distract. However, both must be managed carefully to achieve the intended outcomes.
  3. The threshold between the two views marks a critical point of "transformation" for an educator.
  4. Of course, idea technologies are usually represented in or through some product technology. Information in a node may be represented through text, illustrations, or sounds.

Educational apps allow for students to progress at their own pace. Many are adaptive, meaning that questions and problems will get easier or more difficulty, depending on student performance. Programs can adjust to meet students at their precise learning levels.

In addition, the multitude of apps and software available means that students in the same classroom might be using different systems to learn similar material, depending on their interests and learning. Incorporating technology into the classroom means that students have exposure and access to different ways of learning.

Maybe some students do thrive in a lecture environment; others might be great independent learners, who can gather information from educational software. Assistive tech for special needs: Educational technology makes it possible for students with special needs to thrive in academic settings. From adaptive word processor apps to programs that speak for children who struggle with language, technology allows students to communicate and be involved with their teachers and classmates.

Cons of Technology in the Classroom Replacing teachers: Many tech enthusiasts roll their eyes when people voice their concerns that educational technology is a way to replace teachers in the future. But do their concerns lack validity? While few people think that teachers will become obsolete, the newest advances in edtech are powerful enough to deliver content, assesses, and set students on a new course of learning, all without teacher intervention.

What does that mean for the future of teaching?

This is probably the number one worry of teachers who consider implementing classroom technology: Plagiarism has been plaguing teachers forever. Students today can easily access essays, reports, class notes, tests, etc.

Though there are tech tools to help teachers discover if the work is plagiarized, no system is perfect. Disparity of access outside of class: Not all of our students have access to technology tools outside of the classroom.

The Pros and Cons of Technology

Assigning technology use in the classroom is fine if all students have access to the device. But when edtech programs are considered for homework, at home intervention, or even flipped learning, student access to the Internet must be considered. Privacy of student information and data is enough of an issue to keep many teachers and schools away from implementing any sort of broad reaching tech initiatives.

Student data is invaluable within the classroom walls, but can teachers feel safe that that is where the information will stay when they use edtech apps?

  1. The model, as illustrated in Figure 1, has five steps or phases. Consequently, the role and value of these product technologies were how they supported the established beliefs and practices of classroom teachers.
  2. Low ability students may invest more effort in a task they believe to be attainable than one they perceive to be challenging. Do They Make a Marriage?
  3. Teachers can choose to use the materials to augment or to replace all or part of their curriculum. The print-based materials include a text version of the video and consumable workbooks for the students to complete.
  4. Programs can adjust to meet students at their precise learning levels. Hypermedia and cooperative learning represent technologies that can make learning more meaningful.
  5. One of the most consistent themes to emerge from the transition is that learning is an active process. For example, teachers might use structured worksheets to guide students' progress.

Educational technology has its plusses and minuses.